Airsoft games saturday




















Non-player personnel must also sign waivers. Eye protection must be full seal ASTM certified goggles with a strap. Players under 18 are allowed to wear goggles and wire mesh lowers or full facemask. No wire mesh goggles allowed. Goggles should never be removed during game play even in netted HQ areas. If your goggles become fogged, ask for a referee. Weaponry must be made safe by removing the magazine and clearing the hop-up before coming off field.

Barrel covers must be used in safe zone. No dry firing in safe zone; chronograph area is available for testing weaponry. Respect of property, equipment, and other players is required. Any conduct done with malicious intent will result in the offender being banned from our facility and the authorities will be called.

Homemade fireworks and pyrotechnics are not allowed. RED smoke is a protected color. Radio eavesdropping is not allowed unless permitted in the scenario by the EO. Metal or glass ammunition is not permitted. Bio preferred but not required. Real weapons, including firearms and large fixed blade knives, cannot be permitted on the property. If you are hit, announce your hit and place kill rag on your head. Players are to follow game protocol.

Only call your own hits! No overshooting or blind firing. Always look down the barrel before and while shooting. No running into or through buildings. Floors are often slippery. No climbing, changing, or moving of trees, or any structures. Do not stick head out or climb through windows. Players should wear adequate clothing, including personal protection.

No verbal abuse, profanity, name calling, or slurs of any kind. No physical contact allowed. Weapons class and fps limits: All weapons will have a ROF cap of 20bps. All assault rifles no matter how they are powered must not be over 1. Support weapons must be based on real support weapons. Must be permanently altered to semi-auto only.

Must carry secondary weapon capable of lesser class fps. Must have an 18in barrel and at least a 2x power scope with single fire only. Red Dot, Reflex cannot be used for sights; sights must be at least 2x power. Sniper Rifle bolt action : Max 2. Must carry secondary weapon capable of lesser class joule rating. Camo: Most of our games are loose Green Vs Tan; however, it varies based on game theme.

We will use armbands when necessary to even teams out. Tan based: tan, desert digital, chocolate chip, insurgent civilian , black, any tan or brown base. Tops and bottoms must both be from the same color scheme. Bottoms must be pants. Gear color does not matter.

You can wear any color gear you wish. Red shirts may only be worn by Cobra Airsoft Legion Staff members. Non-player personnel may wear any high vis color other than red. If BBs are fired from your launcher, anyone hit will be called dead. Any player killed from a launcher strike cannot be healed. RPG, Bazooka, Law, or homemade launcher must be 4ft, and painted to look authentic or military. Tornado grenades, or any other types that spray BBs without an explosion kill by BB contact.

They do not destroy hard cover and have a 20ft kill radius. Tagg-in rounds of any sort are NOT allowed. Medics when applicable : All players must carry 2 ace bandages 3ft long. Only medics can heal players. Medic must wrap bandages completely, and bandages must be secure. Bleed-out is optional; however, if player decides to bleed out, he must lay down where hit, and may not stand up!

When bleeding out, player can only yell for a medic. Engineers when applicable : Engineers are the only people who can plant, create, or diffuse explosive devices, for example: timed bombs, C-4, IED, dynamite. There will be one engineer per man squad.

Any player not a designated engineer will be killed if they touch, move, or try to disarm any explosive devices, along with anyone within a ft radius of the device. Players must identify devices and contact engineer or H. Anyone killed by an explosive device cannot be healed. Commanders will assign engineers at the start of the game.

We offer Private Groups 7 days a week! Airsoft Bio BB's. We offer open play airsoft games, every Saturday all year long and private games 7 days a week. No outside airsoft BB's allowed in rentals. Must have a photo ID for rentals. We only allow approved paintball goggle systems designed for paintball impacts, that must be used in all B.

D off areas, for airsoft play. These are the safest systems on the market and meet ASTM standards for paintball and airsoft. These systems cannot be modified in any way. This is a requirement and is no longer an option regardless of age. D Barrel Sock that is in good condition and tightly secured with a lanyard. This is part of our Safety First Standard. These are available to purchase at the park. Any hit on a player, anywhere on one's body is an elimination.

Including from your own team. After you are eliminated, yell "hit" very loudly and raise your eliminated red rag over your head. Eliminated players may not communicate with or supply any other players on the field. A player must be able to safely aim and identify their target. Verify all your targets, to continue to pelt an eliminated player or referee, could result in expulsion from the park. All equipment must meet our Safety Velocity standards, equipment must be checked and verified daily.

Small Cap Restriction. Only smoke devices from Fun On The Run are allowed, and only certain times of the year. No outside Smoke Allowed. Sound Devices are allowed to be used safely. Thank you for signing up for our email list. Keep an eye on your inbox and check your spam folder and move us out of there! We will be sending you special offers, event details, and exclusive offers!

With a realistic look adding to the overall gaming experience. Planning an exciting airsoft event for a group of players or just want to come out and play airsoft by yourself - we offer a variety of options to choose.

Fun On The Run welcomes all players. Private Party Option Available.



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